And before you know it, father time has turned you into a very bad blogger. Have some clouds instead:
I mean it’s not like I’ve been slacking off. I’ve been busy with Blender, but instead of finishing or posting anything, I construct ever more elaborate scenes and animations. Something will be released in future, and though I cannot guarantee engaging gameplay, I can say that it will be beautiful. And space, of course there will be space.
I’m still exploring the boundaries of what blender can do. The clouds above are a test that I set up pretty quickly. Below is the pretty simple node setup that generates it:
Not that I always keep it simple. Below is what I’m using to get the height map and transparency for cloth. I’m not screwing around, man.