I haven’t been doing the background art jams lately, so there hasn’t been any new Blender art to post. In fact I haven’t done any Blender in months. I should fix that.
There haven’t been any post-worthy updates either. I am just working, as usual, trying to finish a project. My game ideas keep getting better, you should watch this space. Maybe you could be part of the future.
By the way, I have recently updated Starship Light to v0.7. I added a few things and made some other minor improvements. It’s quite a fun game if you have some frens online that are nurds.
OR How to Learn C++ One Compiler Error at a Time
It wasn’t easy, but I got this game running on Linux, on my distro, at least. I was running into the kind of barriers one finds at the end of reality, so I decided to write a new AGS sockets plugin for Linux from scratch. It’s simple compared to even the oldest existing AGS sockets plugin that I know of–I won’t be making an AGS torrent client with it anytime soon–but it does what I need, I think.
So far, testing the game in a live environment has been interesting. Much like I imagine space exploration, I keep finding things in my own software that I can’t explain. But, onwards and upwards.
After playing one of the Bloodsword gamebooks in IRC, I was inspired to create a small networked RPG. So at the end of March 2020 I started working on such a game, not knowing how much work would have to go into it. Nine months later, and still barely in 2020, this server delivered Starship Light.
It’s still in beta, with some issues that need to be worked out, but it is quite playable. The first thing that it needs though is support for linux.
Do you have friends online that are nurds? If so, then Starship Light might be the game for you. It’s freeware and DRM-free, and might promote spiritual well-being.
Production update: I keep working on my game even though I am sick of it, because I am close to finished. :)
I was working on a better starfield background, and it gave me this idea for a Background Blitz entry:
As for the new game, don’t ask. It’s complicated. Why don’t you ever post any games?
I made this for a Background Blitz/Jam on the AGS forums. Theme: Middle ages. Almost didn’t finish in time because I put all my free time into making art for the new game.
Just a quick render.
This is a 12 frame per second gif of a scene in the new game which is not meant to be seen up close. The blue background is a placeholder for an exterior view.
I am currently too busy working on the new game to update the site with witty banter, but here is a quick test render of a set piece for one of the new game’s backgrounds. When will the game be done? I can’t say, but I am working for “soon”.
Click for smaller version. ( ͡° ͜ʖ ͡°)1 2 Next »