I made it for last month’s Background Blitz. Theme was: Another World.
I made this for a Background Blitz/Jam on the AGS forums. Theme: Middle ages. Almost didn’t finish in time because I put all my free time into making art for the new game.
Just a quick render.
This is a 12 frame per second gif of a scene in the new game which is not meant to be seen up close. The blue background is a placeholder for an exterior view.
I am currently too busy working on the new game to update the site with witty banter, but here is a quick test render of a set piece for one of the new game’s backgrounds. When will the game be done? I can’t say, but I am working for “soon”.
Click for smaller version. ( ͡° ͜ʖ ͡°)
Just some quick updates. I have completed another MAGS game, called Heroes of Wyrdale, which allows you to play a short action/adventure game with multiple characters. You can find it in the new “Games” menu, which was created because I have made so many games that they are too long to list in the header.
Nothing much more to say other than I am working on the new game with the aim of releasing it soon.
That may or may not be a slight exaggeration.
With the conclusion of the nomination phase of the AGS Awards for 2018, my monthly AGS game jam entry, Racist, has been nominated in two categories, being Best Non-Adventure Game, and Best Programming. I am super proud of this. Voting will start next weekend, and the competition will be tough. In the Best Programming category for instance, the competitors are two commercial games by industry veterans. Racist should win of course–the code in that game might cause unprepared minds to blow–but to be honest, I am perfectly happy with just a nomination.
I’m strongly considering finishing Racist. After release I had the thought of adding a dune buggy stage as an alternate game mode, and my interest in things with wheels has only grown since then.